I'm Talking when you lunge in a sword game and you jump in the air I want to stop it so you won't jump when you lunge/
Heres my script
force = Instance.new("BodyVelocity")
force.velocity = Vector3.new(0,10,0) --Tool.Parent.Torso.CFrame.lookVector * 80
force.Parent = Tool.Parent.Torso
wait(.5)
swordOut()
wait(.5)
force.Parent = nil
wait(.5)

1 comment
This is EXTREMELY simple. You're just not reading it or not experienced with coding. Just delete lines 1, 2, 3, and 4.