Is there a way that when a player teleports from one place in the same game as another place the items in that player's inventory stay? If there isn't an easy way to do this, I'm sure I could write a script that takes everything in their inventory and gives it to them again, but I want to know if there is an easier way first, and how.
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Keeping inventory using TeleportService?
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You could use datastores and save the player's inventory from the teleport place. Once the player is in the second place then request the data from it and use a script to give the players items.
If you wish I'll gladly help you with scripting.
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Ah. That's what I was thinking I'd have to do. Just wanted to make sure there wasn't a simpler method. Thank you though.