game.Players.PlayerAdded:connect(onPlayerEntered)game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
footsteps.Sound:remove()
end)
end)
Heres my script (one line doesn't fit).
game.Players.PlayerAdded:connect(onPlayerEntered)game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
footsteps.Sound:remove()
end)
end)
Heres my script (one line doesn't fit).
The sounds are inside of the player's head. Also your script would only work until the player dies. Just put a localscript in the StarterPack that says:
wait(1)
player = game.Players.LocalPlayer
player:WaitForChild("Backpack")
player.Character.Head.Running.Volume = 0
Thank you so much!
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3 comments
Please anyone help me!
you can't just start of with footsteps.Sound:remove() and plus it is Remove() not 'remove()' caps R btw on line one, thats a major error... do this game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) -- you didn't even use the character...
i did it but it doesnt fit in this Question