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✓ ANSWER ACCEPTED

How to remove footsteps sound?

game.Players.PlayerAdded:connect(onPlayerEntered)game.Players.PlayerAdded:connect(function(player)
	player.CharacterAdded:connect(function(character)
footsteps.Sound:remove()
	end)
end)

Heres my script (one line doesn't fit).

3 comments

0

Please anyone help me!

0

you can't just start of with footsteps.Sound:remove() and plus it is Remove() not 'remove()' caps R btw on line one, thats a major error... do this game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) -- you didn't even use the character...

0

i did it but it doesnt fit in this Question

1 answer

✓ Accepted answer

The sounds are inside of the player's head. Also your script would only work until the player dies. Just put a localscript in the StarterPack that says:

wait(1)
player = game.Players.LocalPlayer
player:WaitForChild("Backpack")
player.Character.Head.Running.Volume = 0

1 comment

0

Thank you so much!

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