Basically, what I consider group damaging is one projectile hitting more than one player. If I shot a projectile that hit two people at the same time, they would both take damage. I have thought about trying loops but I do not seem to be able to wrap my head around the concept.
✓ ANSWER ACCEPTED
How do I make a projectile do "group damaging"?
1 answer
✓ Accepted answer
Have the projectile disable/remove a little bit after it hits something, so it can process more than one hit.
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2 comments
So what you are trying to say is that you want it to do an area of effect (damage in your case)?
Yes