I have FE enabled and use DialogChoiceSelected function in my script, however I have noticed that none of the code inside of the function gets ran.

Dialog.DialogChoiceSelected:connect(function(Player, Choice)
    if Choice.UserDialog == "Hello"  then        
        ready.Value = 1
    end
end)

This is inside of a regular script in workspace. My understanding is that I need to use either a RemoteEvent or RemoteFunciton for FE....however I do not understand how I would do this if "DialogChoiceSelected" does not get read at all.

1 comment

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Go into the game and press CTRL + F9. This will give you the Output screen. Sometimes Studio doesn't show certain errors, so this may help (assuming it's an error)