sorry if you didn't understand you see roblox said that you can use KeyFrameReached for animations with keyframes that have names but what if i wanted to use it on a time frame

like if the players legs touches the ground at 0.6 how do i make my script run a function when ever it happens at 0.6 i used wait but it buggs and this is a problem because im trying to do it with lerp + roblox animations :C any ways in Short how do i make a function execute when the animation Reaches a Time Frame or a Certain time in the animation.

3 comments

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Doing anything at an exact time is impossible. And you can't rely on the animation to be perfectly timed. Simply use KeyFrameReached. Or for your situation, why not use a touch event on the leg?

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You need to change the key frame name or it will not fire the event

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but roblox's walk anim doesn't have key frame names D: all of them are the sameeee