So, to make this simple, this script is like a adding number script, but once it gets to the
break end
then it stops and does the code below. But i have having some problems as once it gets to the
or Charing == false then
It doesnt print the code under below. Is there a simple fix for this?
local Player = game.Players.LocalPlayer
local Charge = 0
local Charing = false
local UIS = game:GetService("UserInputService")
UIS.InputBegan:connect(function(input)
if input.KeyCode ~= Enum.KeyCode.H then return end;
Charing = true
game:GetService("Chat"):Chat(Player.Character.Head, "HERE I GO...")
while Charing == true do
print(Charge)
Charge=Charge+1
if Charge == 120 or Charing == false then
print("aaa")
game:GetService("Chat"):Chat(Player.Character.Head, "HA!")
break end
wait()
end
end)
UIS.InputEnded:connect(function(input)
if input.KeyCode ~= Enum.KeyCode.H then return end;
Charing = false
Charge = 0
end)

2 comments
When charing is set to false, the while loop will end and the if statement will never execute
How can i fix that?