So this has been quite annoying,here is a example script.
local Part = Instance.new("Part")
Part.Parent = game.Workspace
Part.Position = game.Players.LocalPlayer.Character.Torso.Position
Part.Anchored = true
Part.CanCollide = false
Part.Size = Vector3.new(10,1,10)
So whats going on,is that i instance this part,but instead of going in the torso's position,it goes above the player's head,I'm guessing it has to do with collisions,but,how do i fix it?
I Nyeed help AAAAAAAAAAAAAAAAAAAAAAAAAAAA

1 comment
Thanks,i was struggling with this