local spawns = game.Workspace.Spawns:GetChildren()
game.Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(playerchar)
		wait()
		for i = 1, #spawns do
			if spawns[i].Used.Value == false then
				playerchar.HumanoidRootPart.CFrame = CFrame.new(spawns[i].Position + Vector3.new(0,2,0))
				playerchar.HumanoidRootPart.Orientation = Vector3.new(spawns[i].Orientation)
				break
			end
		end
	end)
end)

if i type playerchar.HumanoidRootPart.Orientation = Vector3.new(0, -90, 0)

it'll work but it only moves my camera when i try moving and doesn't even look right

picture here of what it looks like

i want the character to face the way the blue arrow is

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