How do i make a TextLabel's text be what the team is inside the Teams folder?
✓ ANSWER ACCEPTED
How do i make a SurfaceGui's textlabel be named from teams?
2 answers
✓ Accepted answer
Change the name and locations of the parts when or if you use it.
local team1 = game.Teams:WaitForChild("Team1") -- Change team1 to what your is
local part = game.Workspace.Part -- Change part to what yours is.
part.SurfaceGui.TextLabel.Text == team1.Name.." It's your turn" -- Change the path and text you want.
You might not understand this. If you don't then you need to watch or read a few more tutorials
game.Workspace.Part.SurfaceGui.TextLabel.Text = game.Teams.TeamName.Name
-- this was very rough because you didn't give a lot of details, i did the best i could, now just edit it to what you need it to be
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1 comment
Please elaborate more... I don't understand the question. You want the TextLabel's text to be the name of the team? Is there one team? does the team's name change?