I am making a sand box tycoon and i got the placement good except that when placing an item and it touches an all ready placed item, the item you are trying to place goes on top. I have the placed items in a folder named Placed and a folder for the item you are placing called Placing inside your Base. I want it to go in it or make it not go up. If you have any other thing that you think needs to go in please say and where it needs to go. This is what i have for the placement:
PlayerMouse.Move:connect(function()
wait(0.01)
local RustyDropper = Clone -- Change to the item name
local ItemBottom = RustyDropper.Model.Bottom --Change to the item name
local Parts = RustyDropper.Model:GetChildren() --Change to the item name
if PlayerMouse.Target ~= nil then
local PlayerMousePositions = PlayerMouse.Target.Position.y
PlayerMousePositions = 14.1
if PlayerMouse.Target.Name == Player.Name .. "'s Base" then
if PlayerMouse.Target.Owner.Value == Player.Name then
if Moved == false then
local PlayerMousePosition = PlayerMouse.Hit.x
local PlayerMousePositionss = PlayerMouse.Hit.z
local Pie = PlayerMousePositionss/2
local Pizza = PlayerMousePosition/2
local HotDog = math.floor(Pizza)
local HotDog2 = math.floor(Pie)
local p = Pie - HotDog
local q = Pizza - HotDog2
local p3 = p * 2
local q3 = q * 2
local playerMousePositionsss = PlayerMousePosition - q3
local playerMousePositions =PlayerMousePositionss - p3
local PlayerMousePositionRounded = Vector3.new(playerMousePositions,14.1,playerMousePositionsss)
Clone:MoveTo(PlayerMousePositionRounded)
end
end
end
end
end)

3 comments
I totally agree with this. People need to learn to use the wiki.
i already tried that, I need it to go inside another item.
Use comments please