player = game.Players:GetPlayerFromCharacter(p.Parent)
marketplaceService:PromptProductPurchase(player, 82106460)
marketplaceService.ProcessReceipt = function(receiptInfo)
local gg = game:GetService("ServerStorage").UniverseSword:Clone()
gg.Parent = player.Backpack
return Enum.ProductPurchaseDecision.PurchaseGranted
end
It gives the prompt to purchase, and when I purchase it it doesn't clone it into my backpack
Anyone got any clues?
