Basically, whenever there is a model in the view of the camera, the transparency of the object changes. I'm not sure if there is a way to check if a model is in the camera path. How can I go about doing this?
COMMUNITY QUESTION
How can I change a model/object transparency if the camera is blocking it?
0 answers
No public answers were preserved for this question.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Check out WorldToScreenPoint.