So i'm making a script for a game of mine and i want part of the script to detect when a players team changes and if the player is on team X then give him team X tools and if there on team Y then give them team Y tools, but i keep getting an error when i try to clone the tools into the players backpack, it keeps saying that Backpack is not a valid member of player. Please help! here is my code:

wait(1)
local Citizen_Color = "Deep orange"

local Citizen_Tools = game.ReplicatedStorage.Citizen_Tools

local Sheriff_Color = "Cork"

local Sheriff_Tools = game.ReplicatedStorage.Sheriff_Tools

game.Players.PlayerAdded:connect(function(Player)
    Player.TeamColor = BrickColor.new("Deep orange")
local Player_TeamColorV = Instance.new("BrickColorValue",game.ReplicatedStorage)
Player_TeamColorV.Name = ''..Player.Name..'_TeamColor'

   Player_TeamColorV.Changed:connect(function()
	print'TeamColor for player was changed'
	 if Player_TeamColorV.Value == BrickColor.new(Citizen_Color) then
		for _,Tools in pairs(Citizen_Tools:GetChildren()) do
		 local Plr = game.Players:FindFirstChild(Player.Name)
		   if Plr then	
			 print'Player was found!'
			local Tools_Clone = Tools:Clone()
			Tools_Clone.Parent = Plr.Character
		   end	
		end
	end
   end)-
while wait() do
	Player_TeamColorV.Value = Player.TeamColor
end

end)

1 comment

0

I don't know but, try doing WaitForChild() that may fix it.