Could I use DataStoreService to communicate between two games? If so, then how?
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How would I use the DataStore to communicate between two games? [Solved]
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You can only have the DataStoreService communicate between places within the same game. Remember, each place is not "a game" - places are held within a game.
You would want to create a DataStore system in your game's start place, then have the other place access the same DataStore. I answered another question fairly similar to this one. So below I'm going to have a link to my previous answer, along with other resources that will fully help you reach your goal.
My previous answer to a similar question
The link to the answer above also contains more links to Wiki pages relevant to your question.
Hope this helps!
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