After they save how can they access their own data without others interfering?
local Model = game.Workspace.Model
function save() Model:Clone().Parent = game.ServerStorage wait(2) Model:destroy() end
script.Parent.MouseButton1Down:connect(save)
function load() ModelCopy = game.ServerStorage.Model ModelCopy:Clone().Parent = game.Workspace end
script.Parent.MouseButton1Down:connect(load)

3 comments
Thank you very much sir!
Do I have to name them manually? or its automatic?
In the second script, line 7 is setting the
NameProperty.