Im making an aura attack move, but its only able to attack 1 person at a time. Here is my script
Strong.Touched:connect(function(hit)
if not debounce then return end
debounce = false
local dmg = math.floor(script.Parent:FindFirstChild("Charging").Value / 1.55 + baseAtk + 1)
local opponent = hit.Parent:findFirstChild("Humanoid") or hit.Parent.Parent:findFirstChild("Humanoid")
if opponent and opponent ~= player.Character.Humanoid then
opponent:TakeDamage(dmg)
wait(0.23)
debounce = true
end)
