So I'm making a sword and shield system and one of the main issues I suffer from is people getting hit despite having their shields up.
Does anybody know a better method of doing this than the touched method or do you perhaps know a better way of using Touched()?

4 comments
Also this is a animated sword system using roblox's animations.
Show us your code please
You could have it check if it hit the shield, then if it did hit the shield, have something set to prevent the player from being damaged.
I already have that.