I'm trying to use this script;
local String1 = CF.TextBubble.WhatToSay
local Length1 = string.len(String1.Value)
for i = 1,Length1 do
wait()
CF.TextBubble.Text = string.sub(String1.Value,1,i)
BUT this will only function once. I want to detect if the WhatToSay Value has changed if it has then loop if it hasn't then returned.
This is what I can think of
while String1.Changed do
--Code
But I'm not sure if it will work.
Any help is apperciated.

1 comment
Use the Changed event on CF.TextBubble