Before I added an "Unequip" option to my inventory items, the code worked perfectly fine. Now, it makes my items always do the "Unequip" section of the code. This is the code that I'm using:
EquipButton.MouseButton1Down:connect(function()
if InventoryItemImage.Image == "rbxassetid://769111505" then --my speed perk
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
if SpeedPerkEquiped == false then
SpeedPerkEquiped = true
EquipButton.Text = "Unequip"
if wins.Value >= 50 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 2
elseif wins.Value >= 45 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.9
elseif wins.Value >= 40 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.8
elseif wins.Value >= 35 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.7
elseif wins.Value >= 30 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.6
elseif wins.Value >= 25 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.5
elseif wins.Value >= 20 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.4
elseif wins.Value >= 15 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.3
elseif wins.Value >= 10 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.2
elseif wins.Value >= 5 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed * 1.1
end
elseif SpeedPerkEquiped == true then
SpeedPerkEquiped = false
EquipButton.Text = "Equip"
if wins.Value >= 50 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 2
elseif wins.Value >= 45 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.9
elseif wins.Value >= 40 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.8
elseif wins.Value >= 35 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.7
elseif wins.Value >= 30 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.6
elseif wins.Value >= 25 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.5
elseif wins.Value >= 20 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.4
elseif wins.Value >= 15 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.3
elseif wins.Value >= 10 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.2
elseif wins.Value >= 5 then
Humanoid.WalkSpeed = Humanoid.WalkSpeed / 1.1
end
end
elseif InventoryItemImage.Image == "rbxassetid://833917257" then --my jump perk
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
if JumpPerkEquiped == false then
JumpPerkEquiped = true
EquipButton.Text = "Unequip"
if wins.Value >= 50 then
Humanoid.JumpPower = Humanoid.JumpPower * 2
elseif wins.Value >= 45 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.9
elseif wins.Value >= 40 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.8
elseif wins.Value >= 35 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.7
elseif wins.Value >= 30 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.6
elseif wins.Value >= 25 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.5
elseif wins.Value >= 20 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.4
elseif wins.Value >= 15 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.3
elseif wins.Value >= 10 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.2
elseif wins.Value >= 5 then
Humanoid.JumpPower = Humanoid.JumpPower * 1.1
end
elseif JumpPerkEquiped == true then
JumpPerkEquiped = false
EquipButton.Text = "Equip"
if wins.Value >= 50 then
Humanoid.JumpPower = Humanoid.JumpPower / 2
elseif wins.Value >= 45 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.9
elseif wins.Value >= 40 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.8
elseif wins.Value >= 35 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.7
elseif wins.Value >= 30 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.6
elseif wins.Value >= 25 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.5
elseif wins.Value >= 20 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.4
elseif wins.Value >= 15 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.3
elseif wins.Value >= 10 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.2
elseif wins.Value >= 5 then
Humanoid.JumpPower = Humanoid.JumpPower / 1.1
end
end
end
end)
What can I do to make my Speed Perk and my Jump Perk both work again without removing the "Unequip" option?
Any help is appreciated!

3 comments
I don't really understand what this means cause I'm such a noob...
Also, this doesn't tell me how to solve my "Unequip" issue... thanks anyways!
It was just some math I put together to make your script less messy lol, but also put stuff like print("1"), print(value) to see what may be the source of the error.