Like have a hint show who was on the hill the longest. I've thought about this, and here was my idea. Two scripts, one in workspace and one in the brick.
--This is the one that goes in Workspace
game.Players.PlayerAdded:connect(function(plr)
local time = Instance.new("NumberValue",plr)
time.Value = 0
time.Name = "time"
end)
h = Instance.new("Hint")
local longestTime = 0
while true do
wait()
for i,v in pairs(game.Players:GetPlayers()) do
if v.time.Value > longestTime then
longestTime = v.time.Value
h.Parent = workspace
h.Text = v..": "..longestTime
end
end
end
I'm fairly certain I can handle the other script on my own. But is there a better way to do what I showed above? I don't usually like to use while loops because of the lag they tend to add. Any tips would be appreciated.
