I have some script's that create a new string inside of Player in Folder. I'm wondering if I can save those values, for example the existence. And Another question is if the string is removed for example a StringValue in a folder was removed. Would that value in that value save? Please help me with datastore. If datastore can save an existence of a string and if a value was removed and added again would that value save?

4 comments

0

You can save any string. Not entirely sure what you mean.

0

Data stores can save pretty much anything except for nil. Yes if you removed it and added it again it would work if you put it with the right index. E.g. GetSaved[4]

0

Well, you can't save objects. But saving strings is fine.

0

So say I added a leaderstat named coin. It get's removed and added again. Does the value save for "Coin"?