Loader:
function onPlayerEntered(plr)
print("Player Added")
workspace.Intro:Clone().Parent = plr.PlayerGui
end
game.Players.PlayerAdded:connect(onPlayerEntered)
print("Loaded Intro")
Remover:
wait(3)
PlayerGui.Intro:Destroy()
For some reason this is not working, help?

3 comments
First off... 'AdvancedCode' l0l
Whats wrong with my name
Nothing. It's a better name than "thehybrid576" lol