Help?
I'm making a humanoid's WalkSpeed increase gradually as he or she runs. But instead the walkSpeed increases only when the player doesn't move at all!
local dude = script.Parent
dude.Running:connect(function()
if dude.WalkSpeed > 0 then
for i = 16,600,1 do
dude.WalkSpeed = i
wait()
end
else
dude.WalkSpeed = 16
end
end)~~~

1 comment
What do you mean by "chance a value if it stays the same for 5 seconds?"