I have a text input box and a text label. I want the text label to change based on what is entered in the input box.
I'm trying to figure out how to use this function to initiate a change in my text label when the text input box changes.
Here's my current attempt:
game.StarterGui.ScreenGui.MbsV:GetPropertyChangedSignal("Text"):Connect(function(text)
print("Text:", text)
end)
But it doesn't do anything. I don't know how this function is supposed to be formatted or used. There's no documentation on this that I can find.
http://wiki.roblox.com/index.php?title=API:Class/Instance/GetPropertyChangedSignal

1 comment
Thanks! I adjusted it to LocalPlayer's PlayerGui and it works now