I have a long strand of parts that for now is linked to your torso and moves according to the song played (audio visualizer thing) but I wanted to change it so instead it moved each block (still in a line) to your mouse
for i = 1, #Parts2 do
if i == 1 then
Parts2[i].CFrame = Parts2[i].CFrame:lerp(game.Players.LocalPlayer.Character.Torso.CFrame+Vector3.new(0,.75,0), 0.9)
else
Parts2[i].CFrame = Parts2[i].CFrame:lerp(Parts2[i - 1].CFrame * CFrame.Angles(-loudness / 10, math.sin(-loudness / 1000000000), 0) * CFrame.new(0, 0, 0.15), 0.8)
end
end
Thats my current code, if you could help me with having it lerp to my mouse it would be great.

1 comment
The table is made before this