So I've been working on a script for awhile but am stuck on this one bit, I want the block to be a little bit below the torso, but since
Im currently using Parts[i].CFrame = Parts[i].CFrame:lerp(game.Players.LocalPlayer.Character.Torso.CFrame-Vector3.new(0,-50,0), 0.)
is the exact middle, how would I specifically minus an amount from the y or any value? EDIT: Got it working! I had just 0. and it needed to be 0.9
