i have been working on this for like 3 hours and i still didnt fix the problem.. it doesnt runs it when a new player joins.
function onJoined(newPlayer)
game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = newPlayer.Name.. " has joined the game!";
Color = Color3.new(1, 1, 1);
Font = Enum.Font.SourceSansBold;
FontSize = Enum.FontSize.Size24;
})
script.Parent.join1:Play()
end
game.Players.PlayerAdded:connect(onJoined)
