I want to know how you can make a Player a Model, basically how it is in "The Stalker".
COMMUNITY QUESTION
How do I make all Players a Model?
2 answers
I recently finished this project. I will not fully explain the script, but it involves creating a new model when a player spawns, naming the model what you want, transferring all the parts and scripts to that model, then setting the character to the model.
Something like:
local Mdl = Instance.new("Model", Workspace)
Mdl.Name = "Players"
game.Players.PlayerAdded:connect(function(player)
player.Character.Parent = Mdl
end)
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