This does not work in game but in studio it works perfectly.. Idk what's wrong I've tried many solutions but idk...
BTW, ITS A LOCALSCRIPT.
PROBLEM: When I check in game logs I see something about the data model (client log)
"attempt to index local "char"
PLZ HELP!
Players = game.Players.LocalPlayer
mouse = Players:GetMouse()
local char = Players.Character
local torso = char:findFirstChild("Torso")
local leftarm = char:findFirstChild("Left Arm")
enabled = true
function onKeyDown(key)
key = key:lower()
if key == 'q' then
local part = char["Left Arm"]:Clone()
part.BrickColor = BrickColor.new("Institutional white")
part.Material = "Neon"
part.Name = "LeftArm2"
part.CFrame = leftarm.CFrame
part.Anchored = true
part.CanCollide = false
wait()
part.Parent = char
for i = 1, 10 do
part.Size = part.Size +Vector3.new(0.1,0.1,0.1)
part.Transparency = part.Transparency + 0.1
part.CFrame = leftarm.CFrame
wait()
end
part:destroy()
torso.Anchored = true
leftarm.BrickColor = BrickColor.new('Really black')
leftarm.Material = 'Neon'
leftarm.Reflectance = 0.1
torso.Anchored = false
end
end
enabled = false
mouse.KeyDown:connect(onKeyDown)

2 comments
You have to include your error, otherwise, we cannot help you.
uhh someone helped me already so....