So, this rather doesn't require me to post any code, since I know nothing about this subject.
I searched many sources but none worked. So to my problem:
I want to disable the control of a player (only 1 player), but not completely. The player still needs to be able to move by script so I can't anchor any parts of the player. Also, I can't disable ControlScript in PlayerScripts because it is for a cutscene, and when I re-enable it, the player starts moving toward a position I set him to move to during the cutscene.
So how exactly can I do this? Help is HIGHLY appreciated!

3 comments
I'm trying to shoot for the method of what Meepcity does with their entering houses/etc. system
Also you can't anchor the humanoid?
Yes, you can. Example: "repeat game.Players._.Character.HumanoidRootPart.Anchored = true until Anchor = false". Anchor can be a local variable (boolean) that you can set true/false depending on what you when you want.