Please help me it does not want to work
--clockwork
local bin = script.Parent
brick = Instance.new("Part")
brick.FormFactor = 2
parent.BottomSurface = "Smooth"
parent.TopSurface = "Smooth"
brick.Name = "lod"
brick.Size = Vector3.new(6, 4, 6)
brick.BrickColor = BrickColor.new("Cool yellow")
brick.Transparency = 0.1
brick.Anchored = true
brick.CanCollide = true
brick.Material = "Concrete"
enabled = true
function onButton1Down(mouse)
local player = game.Players.LocalPlayer
if player == nil then return end
print("trigger")
-- find the best cf
spew = true
while spew do
wait(0.1)
newbrick = brick:clone()
newbrick.Position = mouse.Hit.p
game.Lighting.GoldDust:clone().Parent = newbrick
game.Lighting.Remive:clone().Parent = newbrick
game.Lighting.Chakra:clone().Parent = newbrick
game.Lighting.Sparkles1:clone().Parent = newbrick
newbrick.Parent = game.Workspace
player.PlayerGui.Chakra.Clock.Value = player.PlayerGui.Chakra.Clock.Value - 2
end
end
function onButton1Up(mouse)
spew = false
end
function onSelected(mouse)
print("select")
mouse.Icon = "rbxasset://textures\\GunCursor.png"
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
end
bin.Selected:connect(onSelected)

1 comment
Thank you very much!