local humanoid = script.Parent:WaitForChild('Humanoid')
local anim = Instance.new("Animation")
anim.AnimationId = "https://www.roblox.com/item.aspx?id=776759525"
local playAnim = humanoid:LoadAnimation(anim)
Player = script.Parent.Parent
local usrInpServ = game:GetService('UserInputService')
if script.Parent.Parent.UpperTorso.Fire = nil then
x = Instance.new("Part")
x.BrickColor = BrickColor.new("Dark red")
x.Size = Vector3.new(12, 12, 12)
x.TopSurface = "Smooth"
x.BottomSurface = "Smooth"
x.Shape = "Ball"
x.Name = Player.Name
x.CanCollide = true
x.Transparency = 0.8
fd = script.Firedamage:clone()
fd.Parent = x
y = Instance.new("BodyVelocity")
y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
y.velocity = Player.Character.UpperTorso.CFrame.lookVector*70
x.Parent = Workspace
y.Parent = x
f = Instance.new("Fire", x)
f.Size = 30
f.Heat = 5
x.CFrame = Player.Character.UpperTorso.CFrame*CFrame.new(0, 0, -12)
fd.Disabled = false
game.Debris:AddItem(x, 6)
end
usrInpServ.InputBegan:connect(function(input, gameProcessedEvent)
if input.UserInputType == Enum.UserInputType.Keyboard then -- input must be a keyboard
if input.KeyCode == Enum.KeyCode.Z then -- check key press
playAnim:Play() -- plays animation
end
end
end)
this is a naruto move but it wont work
