This was a free model I took from the toolbox this is the script from it, can you tell me how to kill all the players when the round ends? :/
local tvalue = script.Parent.StatusTag --Setting the variable for 'StatusTag'
function beginGame()
for i = 120, 0, -1 do
wait(1)
tvalue.Text = "Intermission: " .. i .. "" --Changing Text 1
if i == 0 then
tvalue.Text = "Game Started!" --Changing Text 2
local target = CFrame.new(24, 22.5, -50)
for i, player in ipairs(game.Players:GetChildren()) do --Finding all players
if player.Character and player.Character:FindFirstChild("Torso") then
player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0)
end
end
end --Ends
end
end
if game.Players.NumPlayers > 1 then
beginGame()
else
tvalue.Text = "Needs 2 or more player(s) to begin."
end

5 comments
Use Code Blocks so that others can understand your code.
To make a code block, select your code and click that lua icon when editing your question.
there, I fixed it. :)
Also, I made a minigames tutorial on youtube (on my alt channel). If you would like to check it out, search "iPreviized" on youtube.
Thanks. :D