So I found this tool with a LocalScript called "Eat" that makes the person get a "Power" (Also a Localscript but inside of the Localscript Eat), and it should spawn into a players backpack as soon as the person eats/consumes/uses the tool.
This script does work on ROBLOX Studio, but not on ROBLOX Player (In-game), can you help me please? If this needs to be more understandable/clearer, please reply in the comments.
I have got all the needed things inside the tool, but it still does not want to work in ROBLOX Player.
Eatscript (LocalScript):
wait()
local tool = script.Parent
local player = game.Players.LocalPlayer
defaultholdingpos = tool.GripPos
eaten = false
equipped = false
cancelled = false
tool.Equipped:connect(function()
equipped = true
script.Parent.Activated:connect(function()
if not eaten then
cancelled = false
tool.GripPos = Vector3.new(0.3, -0.5, 1.5)
tool.Handle.Eat:Play()
wait(1.4)
tool.Handle.Eat:Stop()
if equipped and not cancelled then
local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren()
local hasdf = false
if #currentsavedgear > 0 then
for i = 1, #currentsavedgear do
if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then
currentsavedgear[i]:Destroy()
hasdf = true
end
end
end
if not hasdf then
local dftools = script:GetChildren()
for i = 1, #dftools do
local df_tag = Instance.new("StringValue")
df_tag.Name = "DevilFruitAbility"
df_tag.Value = tool.DevilFruitType.Value
df_tag.Parent = dftools[i]
dftools[i]:Clone().Parent = player:FindFirstChild("Backpack")
end
tool:Destroy()
elseif hasdf then
if player.Character then
if player.Character:FindFirstChild("Humanoid") then
player.Character:BreakJoints()
player.Character:FindFirstChild("Humanoid").Health = 0
end
end
tool:Destroy()
end
end
end
end)
end)
tool.Unequipped:connect(function()
tool.Handle.Eat:Stop()
cancelled = true
equipped = false
if not eaten then
tool.GripPos = defaultholdingpos
end
end)

1 comment
I accept your time trying to fix my problem, but something has gone wrong as I put your script as the Eat Script, the other weld script has acted weird and it does not want to be eaten/consumed/used so nothing happens when I click.