return function()
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:wait()
local HumanoidRootPart = Character.HumanoidRootPart
local Camera = workspace.CurrentCamera
local FakeCamera = Instance.new("Part", Workspace)
FakeCamera.Anchored = true
RunService.RenderStepped:connect(function()
FakeCamera.CFrame = HumanoidRootPart.CFrame*CFrame.new(0,30,0)
FakeCamera.CFrame = CFrame.new(FakeCamera.CFrame.p, HumanoidRootPart.CFrame.p)
Camera.CFrame = FakeCamera.CFrame
end)
wait()
pcall(function()
StarterGui:SetCore("TopbarEnabled", false)
end)
end
I am making a topdown camera using that code. When I play the camera is great but my character moves like this: https://gyazo.com/55ec7218657eae1acf688b7c4be107aa
I don't know why, so please help...
