here's the script;
local Punch = script.Parent
function onActivation()
print("Tool activated")
wait()
local Humanoid = Punch.Parent:WaitForChild("Humanoid")
local CloneAnime = game.ReplicatedStorage.Animation.Humanoid:Clone()
end
Punch.Activated:connect(onActivation)
I just don't know where to place LoadAnimation() then Play(). Please help.

4 comments
what's about teh animation Id?
The AnimationId property should already be set on the Animation in ReplicatedStorage
do I inclue the ;s
semicolons have no syntactical function in Lua. You can go with or without.