Me and a friend are making a City Life type game and im making the placement system but there's a bug in it, when i go to place something it works but then it stops after the first time here is my code:
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local Item = "Chair"
local Cost = 0
local Object = game.Lighting.Ownables:FindFirstChild(Item)
script.Parent.MouseButton1Click:connect(function()
local Fold2 = game.Workspace:FindFirstChild(Player.Name.."Folder")
if Fold2 == nil then
print("Folder not found, creating one")
local Fold = Instance.new("Folder",workspace)
local PartG = Object:Clone()
local Part = PartG
Fold.Name = Player.Name.."Folder"
PartG.Name = "UnPlaced"
PartG.Parent = Fold
else
print("Theres already a folder, so just creating a part")
local PartG = Object:Clone()
local Part = PartG
PartG.Name = "UnPlaced"
PartG.Parent = game.Workspace:FindFirstChild(Player.Name.."Folder")
end
end)
Mouse.Move:connect(function()
if Mouse.Target.Name == "Grid" then
print("The target is a grid!")
local Folder = workspace:FindFirstChild(Player.Name.."Folder")
if Folder then
print("Found the folder!")
local Part = Folder:FindFirstChild("UnPlaced")
if Part then
if Mouse.Target.Parent.Parent.Owner.Value == game.Players.LocalPlayer.Name then
print("Found the part")
Part.Position = Mouse.Target.Position
Part.Anchored = true
Part.CanCollide = false
Part.Transparency = .5
Mouse.Button1Down:connect(function()
local Fold = game.Workspace:FindFirstChild(Player.Name.."PlacedParts")
if Fold == nil then
print("Mouse button 1 was clicked")
local Fold2 = Instance.new("Folder",workspace)
Fold2.Name = Player.Name.."PlacedParts"
local PlacingPart = Fold2:FindFirstChild(Player.Name.."Part")
if PlacingPart == nil then
Part.Parent = Fold2
Part.Anchored = true
Part.CanCollide = true
Part.Transparency = 0
wait(1)
Part.Name = Player.Name.."Part"
else
local PlacingPart = Fold2:FindFirstChild(Player.Name.."Part")
if PlacingPart == nil then
Part.Parent = Fold
Part.Anchored = true
Part.CanCollide = true
Part.Transparency = 0
wait(1)
Part.Name = Player.Name.."Part"
end
end
end
end)
Mouse.KeyDown:connect(function(key)
if key == "r" then
print("The R key was pressed!")
local Fold = game.Workspace:FindFirstChild(Player.Name.."PlacedParts")
if Fold then
print("Folder was found")
local Part = Fold:findFirstChild("Unplaced")
if Part then
print("Part was found")
Part.Rotation = Part.Rotation + Vector3.new(0,15,0)
end
end
end
end)
Mouse.KeyDown:connect(function(key)
if key == "x" then
print("The X key was pressed!")
local Fold = game.Workspace:FindFirstChild(Player.Name.."Folder")
if Fold then
print("Folder was found")
local Part = Fold:findFirstChild("Unplaced")
print(2)
if Part then
print(1)
Part:Destroy()
end
end
end
end)
end
end
end
else
print("")
end
end)
--[[Mouse.Button1Down:connect(function()
print("Mouse was clicked")
if Mouse.Target.Name == Player.Name.."Part" then
local Part = Mouse.Target
local Fold = game.Workspace:FindFirstChild(Player.Name.."Folder")
if Fold then
local Hasp = Fold:FindFirstChild("UnPlaced")
if Hasp == nil then
Part.Parent = Fold
Part.Name = "UnPlaced"
end
end
end
end)--]]

1 comment
Not descriptive enough. Also, don't use Mouse.KeyDown! It's deprecated! Why are you using it