local p = Instance.new("Part")
p.Position = handle.Position + Vector3(0,5,0) -- wot???
p.TopSurface = "Smooth"
p.BottomSurface = "Smooth"
p.Shape = Enum.PartType.Ball
p.Size = Vector3.new(0.7, 0.7, 0.7)
p.Transparency = (0.5)
p.CanCollide = false
p.Material = "Neon"
p.BrickColor = BrickColor.new("Black")
p.Parent = ws
So basically this part gets launched using body velocity. handle is player's torso, vector3 won't work and I have no idea how to use this properly, I've searched the ROBLOX wiki but they're unhelpful as always ;-; help is very much appreciated!!

2 comments
yes
Yep works, sorry for the month late upvote lmao