I was just scripting a big NPC for my game , but , the back part of the model(Some tails) , make the NPC fall backwards , is there any way I can balance the model , so it's always stable without having to change the whole model , just by scripting/Adding something to the model?

2 comments

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Add more weight on the front. Like parts that are invisible but are there.

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There's (relatively) new properties in bricks that allow you to change stuff such as density, which will affect the weight. You could try that. http://wiki.roblox.com/index.php?title=API:PhysicalProperties