So here's my idea: I want to make an platform (a model) that can go up and down by itself, and rotate, However, i have no clue how to do it.
So far, here's what I know:
Model:SetPrimaryPartCFrame(CFrame.new(x,y,z))
Moves the model to that position,
Model:SetPrimaryPartCFrame(CFrame.Angles(rotation x, rotation y, rotation z))
Rotates the model accordingly. Combine them together,
Model:SetPrimaryPartCFrame(CFrame.new(x,y,z))
Model:SetPrimaryPartCFrame(CFrame.Angles(0, 0, math.rad(dn)))
And it only updates the angle of my model.
Any help would be appreciated.
- RealCMDMinecraft
