So im making this tool that when complete will allow you to rope to where you click but my problem is that I cant get it to where i click. If i click it'll only work on the baseplate but on other objects it'll be in the wrong position. I think its something to do with the mouse not stopping the path it'll stop just before going over the object but it'll be going in a straight line. So I might need a script to prevent that from happening. The part of the script that im having problems is
if mouse.Hit.p then
a1.Position = mouse.Hit.p
end
The rest all works fine.
script.Parent.Parent.Equipped:connect(function(mouse)
mouse.Button1Down:connect(function()
local target = mouse.Target
if target ~= nil then
local humanoid = script.Parent.Parent.Parent:FindFirstChild("Humanoid")
local a0 = Instance.new("Attachment")
a0.Parent = humanoid.Parent.Torso --where to attach on the body
local a1 = Instance.new("Attachment")
a1.Parent = target
if mouse.Hit.p then
a1.Position = mouse.Hit.p
end
local rc = Instance.new("RopeConstraint")
rc.Parent = humanoid.Parent.Torso
rc.Attachment0 = a0
rc.Attachment1 = a1
rc.Visible = true
if script.Parent.Parent.AutoLength.Value == true then
rc.Length = (humanoid.Parent.Torso.Position - target.Position).magnitude
else
rc.Length = 25
end
rc.Thickness = 0.7
rc.Color = BrickColor.new("Lily white")
local gyro = Instance.new("BodyGyro")
gyro.Parent = humanoid.Parent.Torso
if target.Parent:FindFirstChild("Humanoid") then
local gyrotarget = Instance.new("BodyGyro")
gyrotarget.Parent = target.Parent.Torso
end
end
end)
end)
The game if you need it, use the roper tool. https://www.roblox.com/games/724292260/Test
