--Variables
local SP = script.Parent
local pathModel= game.Workspace:WaitForChild("Paths")
local BlueSPos = pathModel:WaitForChild("BlueStart").Position
local MidPos = pathModel:WaitForChild("Middle").Position
local RedSPos = pathModel:WaitForChild("RedStart").Position
--Script
function bMr ()
	SP.Humanoid:MoveTo(MidPos)
	SP.Humanoid.MoveToFinished:wait()
	SP.Humanoid:MoveTo(RedSPos)
	SP.Humanoid.MoveToFinished:wait()
end

bMr()
		

I'm trying to make a script where the Humanoid is post to go to a node I placed in the map. This script definitely works but it doesn't give the results I need it to have. For some reason the Humanoid doesn't even reach the first node and stops either a quarter or sometimes halfway from the first point. Is there any way I can fix this?

1 comment

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I hate humanoids. They are fickle, hapless, and incompetent creatures. Don't trust them.