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Moving a clone of yourself HELP!

while true do

local player = game.Players.LocalPlayer
local character = player.Character
local torso = character:FindFirstChild("Torso") --v on the end == value
local torsov = Vector3.new(torso.Position)		--d on the beginning == distance
print(torsov)

if torso then
	print("found torso")
else
	print("no torso")
end


local rarm = character:FindFirstChild("Right Arm")
local rarmv = Vector3.new(rarm.Position)
print(rarmv)

if rarm then
	print("found right arm")
else
	print("no right arm")
end

local drarm = Vector3.new(torsov - rarmv)
print(drarm)



wait(5)
end

I'm trying to make a script that finds the how right arm is positioned to the torso, so when I teleport it, the arm stays in the right place.

What I want is a clone of yourself that moves based on the camera. Right now I'm working on making the character move as a whole.

Any help? Any better ways to do this? Any help is appreciated (Btw the problem isn't that I can't clone a character, Its that I don't know how to move whole model of LocalPlayer.Character)

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