local Target = "X8311"
local Character = game.Workspace[Target]
local hat = Instance.new('Hat', Character) hat.AttachmentPos = Vector3.new(0, 1, -5)
local part = Instance.new('Part', hat) part.Name = 'Handle'
local mesh = Instance.new('SpecialMesh') mesh.Parent = part mesh.MeshId = 'rbxassetid://564086473' mesh.TextureId = 'rbxassetid://564086485' mesh.Scale = Vector3.new(.06,.06,.06)
Any ideas on how to rotate the handle 180 degrees on my head?

2 comments
part.CFrame = part.CFrame * CFrame.Angles(0, math.rad(180), 0) -- I think this is correct ;p
Please enclose your code in blocks so we can better read it.