local Target = "X8311"

local Character = game.Workspace[Target]

local hat = Instance.new('Hat', Character) hat.AttachmentPos = Vector3.new(0, 1, -5)

local part = Instance.new('Part', hat) part.Name = 'Handle'

local mesh = Instance.new('SpecialMesh') mesh.Parent = part mesh.MeshId = 'rbxassetid://564086473' mesh.TextureId = 'rbxassetid://564086485' mesh.Scale = Vector3.new(.06,.06,.06)

Any ideas on how to rotate the handle 180 degrees on my head?

2 comments

1

part.CFrame = part.CFrame * CFrame.Angles(0, math.rad(180), 0) -- I think this is correct ;p

0

Please enclose your code in blocks so we can better read it.