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COMMUNITY QUESTION

how i can make yes the player down destroyed the model?

1 answer

Assuming you're referring to the death of a player, you should use the Died function which you can find the documentation for here.

Here is an example of use that may help you:

player.Died:Connect(function()
  workspace:FindFirstChild"Model":Destroy();
end);

2 comments

0

With lua, you don't require the semicolons. :P

0

It's a habit :P

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