Is there a way to save and load a model's CFrame (position and rotation) using DataStore or some other way to save and load data after a player has joined/left? Something like Miners Haven where it saves everything on your base and loads it when you join.
I just need to know if using DataStore is the correct method in doing so, and if so, I'd like to know a brief guideline on how I should go about using DataStore to store the CFrame values to prevent DataStore from being overloaded.
Any guidance will be greatly appreciated!

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There is not a DataStore method for doing so, but Stravant's BitBuffer module has a method called WriteRotation and ReadRotation which can convert the value into a string that can be saved into the data store.