For example, if I move my player's camera to look at the sky how can I get that lookVector? I want to make a fly script but I want it to work based on the position of where the player is facing with his or her camera.
NOTE: I'm not asking you to make me the script I simply want to know to find the lookVector of where the player is facing.
Thanks!
CURRENT SCRIPT:
local part = Instance.new("Part", game.Workspace.CurrentCamera)
part.Anchored = true
wait(1)
local Math = game.Workspace.CurrentCamera.CFrame + game.Workspace.CurrentCamera.CFrame.lookVector * 2
print(game.Workspace.CurrentCamera.CFrame.lookVector)
part.CFrame = Math

1 comment
Let me show you what I've got so far. I'll edit the post.