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COMMUNITY QUESTION

How to make a script wait till a player loads fully?

Ok so I have some localscripts that break because the script ran before the player fully loaded. I have this at the beginning of the scripts: repeat wait() until game.Players.LocalPlayer but that doesn't seem to work all the time. Is there any way I can make the script wait until the player has loaded fully?

1 answer

You can use the method "player:WaitForDataReady()" Look here for more info

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