Weapon = game.Lighting.Enfield
script.Parent.MouseClick:connect(function(PlayerClicked)
Weapon:clone().Parent = PlayerClicked.Backpack
end)
script.Parent.MouseClick:connect()
What do I add to the script that deletes the model after it has been clicked by a player?

2 comments
I think he meant the brick.
No no no, I want the model to be deleted after it has been cloned into the person's backpack